/* ==========================================================================
   挑战模式 · 深色霓虹竞技风
   仅作用于 .theme-challenge 内的元素，不影响主线浅色体系
   ========================================================================== */

/* ------------------------------ 布局基座 ------------------------------ */
.xwrap {
  width: 100%;
  max-width: 760px;
  margin: 0 auto;
  padding-inline: clamp(16px, 4vw, 32px);
}

.xtopbar, .xplay-head {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: var(--s-4);
  padding: var(--s-4) clamp(16px, 4vw, 32px);
  flex: 0 0 auto;
  border-bottom: 1px solid var(--x-line);
  background: linear-gradient(180deg, rgba(0, 224, 255, .05), transparent);
}
.xtopbar__title { font-size: var(--t-md); font-weight: 700; letter-spacing: .02em; }
.xtopbar__sub { font-size: var(--t-xs); color: var(--x-ink3); margin-top: 2px; }

.xicon-btn {
  width: 44px;
  height: 44px;
  border-radius: var(--r-md);
  border: 1px solid var(--x-line2);
  background: var(--x-panel);
  color: var(--x-ink);
  display: grid;
  place-items: center;
  flex: 0 0 auto;
  transition: transform var(--dur) var(--ease), border-color var(--dur) var(--ease), box-shadow var(--dur) var(--ease);
}
.xicon-btn:hover { border-color: var(--x-cyan); box-shadow: 0 0 0 3px rgba(0, 224, 255, .12); transform: translateY(-1px); }
.xicon-btn:active { transform: scale(.94); }

.xbadge {
  display: inline-flex;
  align-items: center;
  gap: 6px;
  padding: 7px 12px;
  border-radius: var(--r-pill);
  border: 1px solid var(--x-line2);
  background: var(--x-panel);
  font-size: var(--t-xs);
  color: var(--x-ink2);
  white-space: nowrap;
}
.xbadge b { color: var(--x-ink); }
.xbadge--score { border-color: rgba(0, 224, 255, .45); color: var(--x-cyan); }
.xbadge--score b { color: var(--x-cyan); }
.xbadge--new {
  background: rgba(255, 213, 0, .12);
  border-color: rgba(255, 213, 0, .5);
  color: var(--x-yellow);
}

/* ------------------------------ 面板 ------------------------------ */
.xpanel {
  background: var(--x-panel);
  border: 1px solid var(--x-line);
  border-radius: var(--r-lg);
  padding: clamp(16px, 2.6vw, 24px);
  position: relative;
}
.xpanel--me {
  border-color: rgba(0, 224, 255, .38);
  background: linear-gradient(120deg, #0F1830, #16203A);
  box-shadow: 0 0 0 1px rgba(0, 224, 255, .08), 0 14px 34px rgba(0, 0, 0, .45);
}
.xdivider { height: 1px; background: var(--x-line); }

.xalert {
  padding: 14px 16px;
  border-radius: var(--r-md);
  background: rgba(255, 213, 0, .1);
  border: 1px solid rgba(255, 213, 0, .35);
  color: #FFE484;
  font-size: var(--t-sm);
  line-height: 1.7;
}

.xempty, .xload {
  padding: var(--s-8) var(--s-4);
  text-align: center;
  color: var(--x-ink2);
  font-size: var(--t-sm);
}
.xload { animation: pulse 1.4s infinite; }

/* ------------------------------ 关卡卡 ------------------------------ */
.lv-grid {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
  gap: var(--s-4);
}
.lv-card {
  position: relative;
  display: flex;
  align-items: center;
  gap: var(--s-4);
  text-align: left;
  padding: clamp(16px, 2.4vw, 22px);
  border-radius: var(--r-lg);
  border: 1px solid var(--x-line2);
  background: linear-gradient(135deg, var(--x-panel2), var(--x-panel));
  color: var(--x-ink);
  overflow: hidden;
  transition: transform var(--dur) var(--ease), border-color var(--dur) var(--ease), box-shadow var(--dur) var(--ease);
}
.lv-card::before {
  content: '';
  position: absolute;
  inset: 0;
  background: radial-gradient(160px 90px at 8% 0%, color-mix(in srgb, var(--lv) 26%, transparent), transparent 70%);
  pointer-events: none;
}
.lv-card:hover { transform: translateY(-4px); border-color: var(--lv); box-shadow: 0 18px 40px rgba(0, 0, 0, .5); }
.lv-card.is-locked { opacity: .5; cursor: not-allowed; }
.lv-card.is-locked:hover { transform: none; border-color: var(--x-line2); box-shadow: none; }

.lv-card__no {
  font-size: var(--t-xl);
  font-weight: 700;
  color: var(--lv);
  opacity: .55;
  flex: 0 0 auto;
  min-width: 44px;
}
.lv-card__icon {
  width: 54px;
  height: 54px;
  border-radius: var(--r-md);
  border: 1px solid var(--x-line2);
  background: rgba(0, 0, 0, .35);
  display: grid;
  place-items: center;
  flex: 0 0 auto;
}
.lv-card__body { display: flex; flex-direction: column; gap: 3px; flex: 1; min-width: 0; }
.lv-card__name { font-size: var(--t-md); font-weight: 700; }
.lv-card__en { font-size: 10px; letter-spacing: .16em; color: var(--lv); opacity: .85; }
.lv-card__desc { font-size: var(--t-xs); color: var(--x-ink2); line-height: 1.6; margin-top: 2px; }
.lv-card__tags { display: flex; gap: 6px; flex-wrap: wrap; margin-top: 6px; }
.lv-tag {
  font-size: 10px;
  padding: 3px 9px;
  border-radius: var(--r-pill);
  border: 1px solid var(--x-line2);
  color: var(--x-ink3);
}
.lv-tag--best { border-color: rgba(0, 224, 255, .4); color: var(--x-cyan); }
.lv-card__go { color: var(--x-ink3); flex: 0 0 auto; }
.lv-card__score {
  position: absolute;
  right: 18px;
  bottom: 12px;
  font-size: var(--t-sm);
  color: var(--lv);
  opacity: .75;
}

/* ------------------------------ 计时条 ------------------------------ */
.xtimer {
  height: 12px;
  border-radius: var(--r-pill);
  background: var(--x-panel2);
  border: 1px solid var(--x-line);
  overflow: hidden;
}
.xtimer--thin { height: 6px; }
.xtimer__bar {
  height: 100%;
  background: var(--x-grad);
  border-radius: var(--r-pill);
  transition: width .1s linear;
}
.xtimer__bar.is-low { background: linear-gradient(90deg, #FF9A3C, #FF3B5C); }

/* ------------------------------ 答题舞台 ------------------------------ */
.xstage {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: var(--s-4);
  padding: clamp(18px, 3vw, 30px);
  border-radius: var(--r-xl);
  border: 1px solid var(--x-line2);
  background: linear-gradient(160deg, #121A31, #0B1020);
  box-shadow: inset 0 1px 0 rgba(255, 255, 255, .04);
}
.xstage__art {
  /* 插画是辅助线索，不是题面主角 —— 尺寸收着点，把版面让给汉字。
     OpenMoji 的图形自带内边距，盒子要比视觉尺寸留大一些 */
  width: clamp(96px, 15vw, 128px);
  height: clamp(96px, 15vw, 128px);
  display: grid;
  place-items: center;
}
.xstage__art .om-art { width: 100%; }
/* 抢答题面：中文释义是主角，做成一颗可点的胶囊，点一下重听发音 */
.xstage__zh {
  display: inline-flex;
  align-items: center;
  gap: var(--s-2);
  min-height: 56px;
  padding: 8px 26px 8px 18px;
  border-radius: var(--r-pill);
  border: 1px solid var(--x-line2);
  background: rgba(255, 255, 255, .045);
  color: var(--x-ink);
  font-size: clamp(30px, 5.2vw, 46px);
  font-weight: 800;
  letter-spacing: .06em;
  transition: border-color var(--dur) var(--ease), background var(--dur) var(--ease), transform var(--dur-fast) var(--ease);
}
.xstage__zh b { font-weight: 800; }
/* 喇叭跟着字号一起长，别在大字旁边显得像颗芝麻 */
.xstage__ear { display: inline-flex; color: var(--x-cyan); }
.xstage__ear svg { width: .78em; height: .78em; }
.xstage__zh:hover { border-color: var(--x-cyan); background: rgba(0, 224, 255, .1); }
.xstage__zh:active { transform: scale(.97); }
.xstage__zh.is-playing {
  border-color: var(--x-cyan);
  background: rgba(0, 224, 255, .14);
  animation: earPulse .9s var(--ease) infinite;
}
@keyframes earPulse {
  0%, 100% { box-shadow: 0 0 0 0 rgba(0, 224, 255, .38); }
  50%      { box-shadow: 0 0 0 9px rgba(0, 224, 255, 0); }
}

.xopts {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
  gap: var(--s-3);
  width: 100%;
}
.xopts--en { grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); }

.xopt {
  min-height: 56px;
  padding: 0 var(--s-4);
  border-radius: var(--r-md);
  border: 1px solid var(--x-line2);
  background: var(--x-panel2);
  color: var(--x-ink);
  font-size: var(--t-md);
  font-weight: 600;
  transition: transform var(--dur-fast) var(--ease), border-color var(--dur) var(--ease), background var(--dur) var(--ease);
}
/* 认读英文单词是这一题型的核心动作，字号略大于普通选项 */
.xopt--en {
  font-family: var(--f-en);
  font-size: clamp(16px, 1.15vw, 19px);
  letter-spacing: .02em;
  line-height: 1.25;
}
.xopt:hover:not([disabled]) { transform: translateY(-2px); border-color: var(--x-cyan); background: #1E2946; }
.xopt.is-ok {
  border-color: var(--x-green);
  background: rgba(63, 224, 122, .16);
  color: var(--x-green);
  box-shadow: 0 0 0 3px rgba(63, 224, 122, .16);
}
.xopt.is-bad {
  border-color: var(--x-red);
  background: rgba(255, 59, 92, .14);
  color: #FF8CA0;
}
.xopt[disabled] { opacity: .45; cursor: default; }

.xfeed {
  text-align: center;
  font-size: var(--t-sm);
  color: var(--x-ink2);
  min-height: 24px;
  transition: color var(--dur) var(--ease);
}
.xfeed.is-ok { color: var(--x-green); font-weight: 700; }
.xfeed.is-bad { color: #FF8CA0; }

/* ==========================================================================
   BOSS 决战 · 机械巨龙
   血条 / 战场 / 龙本体动画 / 战斗特效 / 玩家状态条
   ========================================================================== */

/* ------------------------------ BOSS 血条 ------------------------------ */
.bhp { display: flex; flex-direction: column; gap: 6px; }
.bhp__head { display: flex; align-items: baseline; gap: var(--s-3); font-size: var(--t-xs); }
.bhp__tag { font-size: 10px; letter-spacing: .16em; color: var(--x-red); }
.bhp__cn { font-size: var(--t-sm); font-weight: 700; }
.bhp__phase { margin-left: auto; color: var(--x-ink3); }
.bhp__phase b { font-family: var(--f-num); color: var(--x-yellow); }
.bhp__phase i { font-style: normal; opacity: .55; margin-left: 2px; }
.bhp__num { font-family: var(--f-num); font-size: var(--t-md); min-width: 96px; text-align: right; }
.bhp__num i { font-style: normal; font-size: var(--t-xs); color: var(--x-ink3); margin-left: 2px; }

.bhp__track {
  position: relative;
  height: 18px;
  border-radius: var(--r-pill);
  background: var(--x-panel2);
  border: 1px solid var(--x-line2);
  overflow: hidden;
  box-shadow: inset 0 2px 7px rgba(0, 0, 0, .55);
}
/* 残影：受击后白色斜纹延迟落下去，看得见「刚刚掉了多少」 */
.bhp__ghost {
  position: absolute; top: 0; bottom: 0; left: 0;
  width: 100%;
  background: repeating-linear-gradient(115deg, rgba(255, 255, 255, .8) 0 5px, rgba(255, 255, 255, .3) 5px 10px);
  transition: width .44s cubic-bezier(.4, 0, .2, 1) .12s;
}
.bhp__fill {
  position: absolute; top: 0; bottom: 0; left: 0;
  width: 100%;
  background: linear-gradient(90deg, #FF7A2F, #FF3B5C 58%, #A80F3C);
  box-shadow: 0 0 16px rgba(255, 59, 92, .55), inset 0 1px 0 rgba(255, 255, 255, .32);
  transition: width var(--dur-slow) var(--ease);
}
.bhp__fill.is-low { animation: bhpPulse .85s ease-in-out infinite; }
.bhp__tick { position: absolute; top: 0; bottom: 0; width: 2px; background: rgba(8, 11, 26, .9); }
.bhp__regen {
  position: absolute; right: 9px; top: 50%;
  transform: translateY(-50%);
  font-family: var(--f-num);
  font-size: 11px;
  color: var(--x-green);
  text-shadow: 0 0 8px rgba(63, 224, 122, .9);
  opacity: 0;
  transition: opacity .18s var(--ease);
}
.bhp__regen.is-on { opacity: 1; }
.bhp.is-hit .bhp__track { animation: bhpFlash .34s var(--ease); }

/* 阶段配色：越往后越烫 */
.bhp[data-boss-phase="P2"] .bhp__tag { color: var(--x-violet); }
.bhp[data-boss-phase="P2"] .bhp__fill { background: linear-gradient(90deg, #C46BFF, #8B2BE2 58%, #4E1585); box-shadow: 0 0 16px rgba(168, 85, 247, .6); }
.bhp[data-boss-phase="P3"] .bhp__tag { color: var(--x-yellow); }
.bhp[data-boss-phase="P3"] .bhp__fill { background: linear-gradient(90deg, #FFD500, #FF5A2F 55%, #8A0F2E); box-shadow: 0 0 18px rgba(255, 122, 47, .65); }

@keyframes bhpPulse { 50% { filter: brightness(1.5); } }
@keyframes bhpFlash { 30% { box-shadow: 0 0 0 3px rgba(255, 255, 255, .5), inset 0 2px 7px rgba(0, 0, 0, .5); } }

/* ------------------------------ 战场 ------------------------------ */
.boss-arena {
  position: relative;
  display: flex;
  align-items: center;
  justify-content: center;
  gap: clamp(12px, 4vw, 36px);
  padding: clamp(14px, 2.6vw, 22px);
  border-radius: var(--r-xl);
  border: 1px solid var(--x-line2);
  background:
    radial-gradient(340px 170px at 50% 8%, rgba(255, 59, 92, .14), transparent 72%),
    linear-gradient(160deg, #131A2E, #090D1C);
  min-height: clamp(200px, 30vw, 250px);
  overflow: hidden;
  box-shadow: inset 0 1px 0 rgba(255, 255, 255, .04);
}
.boss-arena__art { width: clamp(168px, 29vw, 220px); flex: 0 0 auto; }
.boss-arena__art2 {
  width: clamp(70px, 12vw, 94px);
  padding: 8px;
  border-radius: var(--r-lg);
  background: rgba(0, 224, 255, .06);
  border: 1px solid rgba(0, 224, 255, .18);
}
.boss-arena__art2 .om-art { width: 100%; }
.boss-ask {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: var(--s-3);
  min-width: 0;
}
/* 战场里的题面比抢答页收一号，别把龙挤没了 */
.boss-ask .xstage__zh {
  min-height: 48px;
  padding: 6px 20px 6px 14px;
  font-size: clamp(22px, 3.2vw, 34px);
}

/* 龙息蓄力条 */
.charge { display: flex; align-items: center; gap: var(--s-3); }
.charge__lb { font-size: 10px; letter-spacing: .14em; color: var(--x-ink3); flex: 0 0 auto; }
.charge__track {
  position: relative;
  flex: 1;
  height: 10px;
  border-radius: var(--r-pill);
  background: var(--x-panel2);
  border: 1px solid var(--x-line);
  overflow: hidden;
}
.charge__bar {
  height: 100%;
  width: 0;
  border-radius: var(--r-pill);
  background: var(--x-grad);
  transition: width .09s linear;
}
.charge__bar.is-hot {
  background: linear-gradient(90deg, #FF9A3C, #FF3B5C);
  box-shadow: 0 0 14px rgba(255, 59, 92, .75);
}
/* 右侧 30% 是「红区」：在这儿答对算打断，双倍伤害 */
.charge__zone {
  position: absolute;
  top: 0; bottom: 0; right: 0;
  width: 30%;
  background: repeating-linear-gradient(115deg, rgba(255, 59, 92, .2) 0 5px, transparent 5px 10px);
  pointer-events: none;
}
.charge__num { font-family: var(--f-num); font-size: var(--t-md); color: var(--x-cyan); min-width: 34px; text-align: right; }

/* 战斗播报（答错 / 打断 / 阶段转变都走这一行） */
.play-msg {
  min-height: 22px;
  text-align: center;
  font-size: var(--t-sm);
  color: transparent;
  transition: color var(--dur) var(--ease);
}
.play-msg.is-ok { color: var(--x-green); font-weight: 700; }
.play-msg.is-bad { color: #FF8CA0; }
.play-msg.is-warn { color: var(--x-yellow); }
/* 红区警告：闪一下，别让孩子错过 */
.play-msg.is-pulse { color: #FFB3C2; font-weight: 700; animation: msgPulse 1.05s ease-in-out infinite; }
@keyframes msgPulse {
  0%, 100% { opacity: 1; text-shadow: 0 0 0 rgba(255, 59, 92, 0); }
  50%      { opacity: .62; text-shadow: 0 0 14px rgba(255, 59, 92, .85); }
}
.play-msg.is-info { color: var(--x-ink2); }

/* ------------------------------ 玩家状态条 ------------------------------ */
.pstrip {
  position: relative;
  display: flex;
  align-items: center;
  gap: var(--s-3);
  padding: 9px 12px;
  border-radius: var(--r-lg);
  border: 1px solid var(--x-line2);
  background: linear-gradient(120deg, #101728, #16203A);
  flex-wrap: wrap;
}
.pstrip__lb { font-size: 10px; letter-spacing: .14em; color: var(--x-ink3); flex: 0 0 auto; }
.pstrip__hp { display: flex; align-items: center; gap: var(--s-2); flex: 1 1 140px; min-width: 120px; }
.pbar {
  flex: 1;
  height: 12px;
  border-radius: var(--r-pill);
  background: #0A0F1F;
  border: 1px solid var(--x-line);
  overflow: hidden;
}
.pbar__fill {
  height: 100%;
  width: 100%;
  border-radius: var(--r-pill);
  background: linear-gradient(90deg, #3FE07A, #12B45C);
  box-shadow: 0 0 12px rgba(63, 224, 122, .5);
  transition: width var(--dur-slow) var(--ease);
}
.pbar__fill.is-low { background: linear-gradient(90deg, #FF9A3C, #FF3B5C); animation: pulse .9s infinite; }
.pstrip__num { font-family: var(--f-num); font-size: var(--t-sm); color: var(--x-green); min-width: 32px; text-align: right; }
.pstrip.is-heal { animation: pstripHeal .7s var(--ease); }
@keyframes pstripHeal {
  30% { border-color: var(--x-green); box-shadow: 0 0 0 3px rgba(63, 224, 122, .4); }
}
.pstrip__sh { display: flex; align-items: center; gap: var(--s-2); flex: 0 0 auto; }
.pips { display: inline-flex; gap: 4px; }
.pip {
  width: 13px;
  height: 16px;
  background: var(--x-cyan);
  clip-path: polygon(50% 0, 100% 22%, 100% 62%, 50% 100%, 0 62%, 0 22%);
  filter: drop-shadow(0 0 6px rgba(0, 224, 255, .7));
}
.pip.is-off { background: #2A3557; filter: none; }

/* 必杀按钮：能量不满就是一条进度条，满了才变成按钮 */
.ult {
  position: relative;
  flex: 1 1 150px;
  min-height: 38px;
  padding: 0 14px;
  border-radius: var(--r-pill);
  border: 1px solid var(--x-line2);
  background: var(--x-panel2);
  color: var(--x-ink3);
  font-size: var(--t-xs);
  font-weight: 700;
  overflow: hidden;
  transition: transform var(--dur-fast) var(--ease), border-color var(--dur) var(--ease), color var(--dur) var(--ease), box-shadow var(--dur) var(--ease);
}
.ult__txt { position: relative; z-index: 2; letter-spacing: .02em; }
.ult__bar {
  position: absolute;
  top: 0; bottom: 0; left: 0;
  width: 0;
  z-index: 1;
  background: linear-gradient(90deg, rgba(168, 85, 247, .5), rgba(0, 224, 255, .5));
  transition: width var(--dur) var(--ease);
}
.ult.is-ready {
  color: #fff;
  border-color: var(--x-violet);
  box-shadow: 0 0 0 3px rgba(168, 85, 247, .24), 0 10px 24px rgba(168, 85, 247, .35);
  animation: ultReady 1.4s ease-in-out infinite;
}
.ult.is-ready:hover { transform: translateY(-2px); }
.ult[disabled] { cursor: default; }
@keyframes ultReady { 50% { box-shadow: 0 0 0 8px rgba(168, 85, 247, 0); } }

/* ------------------------------ 机械巨龙 ------------------------------ */
/* 配色全走变量，阶段一变就整条龙换色系 */
.drg {
  --dg-hi:    #4C5F96;
  --dg-lo:    #171E36;
  --dg-plate: #2A3557;
  --dg-line:  #00E0FF;
  --dg-eye:   #FF6B8A;
  --dg-eye2:  #D4183F;
  --dg-w2:    #1E2A4C;
  --dg-glow:  rgba(0, 224, 255, .45);
  position: relative;
}
.drg.is-p2 {
  --dg-hi:    #5F4A9C;
  --dg-plate: #352A5E;
  --dg-line:  #C46BFF;
  --dg-eye:   #E7B4FF;
  --dg-eye2:  #7B1FD6;
  --dg-w2:    #251C48;
  --dg-glow:  rgba(168, 85, 247, .5);
}
.drg.is-p3 {
  --dg-hi:    #93283C;
  --dg-plate: #4E1D2B;
  --dg-line:  #FF7A4A;
  --dg-eye:   #FFE066;
  --dg-eye2:  #FF1F3D;
  --dg-w2:    #3E1220;
  --dg-glow:  rgba(255, 59, 92, .58);
}

.drg__svg { width: 100%; height: auto; display: block; }

/* ----- 帧图层 -----
   帧素材就绪后（.drg.is-film）由这张 <img> 接管画面，SVG 退场。
   方画布 + object-fit，换到任何宽度都不会让战场跳高。 */
.drg__img {
  display: none;
  width: 100%;
  aspect-ratio: 1 / 1;
  object-fit: contain;
  transform: translateY(0) scale(var(--sc, 1));
  transform-origin: 50% 50%;
  transition: transform 240ms cubic-bezier(.12, .9, .2, 1);
  filter: drop-shadow(0 10px 22px rgba(0, 0, 0, .55));
  will-change: transform;
}
.drg.is-film .drg__svg { display: none; }
.drg.is-film .drg__img { display: block; }
/* 命中镜头的一瞬把画面推近一点，补足「被顶了一下」的体感 */
.drg__img.is-punch { transform: translateY(0) scale(calc(var(--sc, 1) * 1.16)); }
.drg .sp-hi   { stop-color: var(--dg-hi); }
.drg .sp-lo   { stop-color: var(--dg-lo); }
.drg .sp-w2   { stop-color: var(--dg-w2); }
.drg .sp-eye  { stop-color: var(--dg-eye); }
.drg .sp-eye2 { stop-color: var(--dg-eye2); }

.drg__armor   { fill: url(#drg-armor); stroke: var(--dg-line); stroke-width: 1.8; }
.drg__plate   { fill: var(--dg-plate); stroke: var(--dg-line); stroke-width: 1.4; }
.drg__visor   { fill: #05080F; stroke: var(--dg-line); stroke-width: 1.2; }
.drg__eye     { fill: url(#drg-eye); filter: drop-shadow(0 0 7px var(--dg-eye)); }
.drg__core    { fill: url(#drg-core); filter: drop-shadow(0 0 10px var(--dg-eye)); }
.drg__core-in { fill: #070A15; }
.drg__line    { fill: none; stroke: var(--dg-line); stroke-width: 1.4; opacity: .5; }
.drg__teeth   { fill: #DCE6FF; opacity: .92; }
.drg__jawplate { fill: var(--dg-plate); stroke: var(--dg-line); stroke-width: 1.6; }
.drg__mouth   { fill: #150409; transition: fill .2s var(--ease); }
.drg__lamp    { fill: var(--dg-eye); filter: drop-shadow(0 0 6px var(--dg-eye)); }
.drg__claw    { fill: var(--dg-plate); stroke: var(--dg-line); stroke-width: 1.4; }
.drg__wing-mem  { fill: url(#drg-wing); stroke: var(--dg-line); stroke-width: 1.6; opacity: .92; }
.drg__wing-line { fill: none; stroke: var(--dg-line); stroke-width: 1.2; opacity: .65; }
.drg__wing-hub  { fill: var(--dg-plate); stroke: var(--dg-line); stroke-width: 1.6; }

/* 各部件把变换原点钉在自己的关节上 */
.drg__body    { transform-box: view-box; transform-origin: 120px 212px; animation: drgBob 3.4s ease-in-out infinite; }
.drg__head    { transform-box: view-box; transform-origin: 120px 124px; animation: drgHead 3.4s ease-in-out infinite; }
.drg__tail    { transform-box: view-box; transform-origin: 108px 200px; animation: drgTail 4.2s ease-in-out infinite; }
.drg__jaw     { transform-box: view-box; transform-origin: 120px 100px; }
.drg__wing--l { transform-box: view-box; transform-origin: 96px 140px;  animation: drgWingL 2.6s ease-in-out infinite; }
.drg__wing--r { transform-box: view-box; transform-origin: 144px 140px; animation: drgWingR 2.6s ease-in-out infinite; }
.drg__horn--l { transform-box: view-box; transform-origin: 112px 38px;  animation: drgHornL 3.4s ease-in-out infinite; }
.drg__horn--r { transform-box: view-box; transform-origin: 128px 38px;  animation: drgHornR 3.4s ease-in-out infinite; }
.drg__eye     { animation: drgEye 2.8s ease-in-out infinite; }
.drg__core    { animation: drgCore 1.9s ease-in-out infinite; }

@keyframes drgBob {
  0%, 100% { transform: translateY(0); }
  50%      { transform: translateY(-5px); }
}
@keyframes drgHead {
  0%, 100% { transform: translateY(0) rotate(0); }
  50%      { transform: translateY(-3px) rotate(-1.2deg); }
}
@keyframes drgTail {
  0%, 100% { transform: rotate(0); }
  50%      { transform: rotate(11deg); }
}
@keyframes drgWingL {
  0%, 100% { transform: rotate(0) scaleY(1); }
  50%      { transform: rotate(-13deg) scaleY(1.08); }
}
@keyframes drgWingR {
  0%, 100% { transform: rotate(0) scaleY(1); }
  50%      { transform: rotate(13deg) scaleY(1.08); }
}
@keyframes drgHornL { 0%, 100% { transform: rotate(0); } 50% { transform: rotate(-5deg); } }
@keyframes drgHornR { 0%, 100% { transform: rotate(0); } 50% { transform: rotate(5deg); } }
@keyframes drgEye  { 0%, 100% { opacity: 1; } 50% { opacity: .58; } }
@keyframes drgCore { 0%, 100% { transform: scale(1); opacity: 1; } 50% { transform: scale(1.22); opacity: .8; } }
.drg__core { transform-box: view-box; transform-origin: 120px 160px; }

/* 蓄力：高频抖动 + 眼里冒火 */
.drg.is-charge { filter: drop-shadow(0 0 22px var(--dg-glow)); }
.drg.is-charge .drg__svg { animation: drgBuzz .11s linear infinite; }
.drg.is-charge .drg__body { animation: drgBob .46s ease-in-out infinite; }
.drg.is-charge .drg__eye { animation: drgBlaze .38s ease-in-out infinite; }
.drg.is-charge .drg__core { animation: drgCore .34s ease-in-out infinite; }
.drg.is-charge .drg__mouth { fill: #FF7A2F; }
@keyframes drgBuzz {
  0%   { transform: translate(0, 0); }
  25%  { transform: translate(-1.6px, 1.2px); }
  50%  { transform: translate(1.5px, -1.3px); }
  75%  { transform: translate(-1.2px, -1.4px); }
  100% { transform: translate(1.4px, 1.1px); }
}
@keyframes drgBlaze { 0%, 100% { opacity: 1; } 50% { opacity: .35; } }

/* 出手：后坐 → 前扑，下颚张开，喷火（龙息） / 挥爪 */
.drg.is-attack .drg__body { animation: drgLunge .66s var(--ease); }
.drg.is-attack .drg__head { animation: drgHeadLunge .66s var(--ease); }
.drg.is-attack .drg__jaw  { animation: drgJaw .66s var(--ease); }
.drg.is-attack--breath .drg__fire { animation: drgFire .88s var(--ease); }
.drg.is-attack--claw .drg__wing--l { animation: drgWingL .3s ease-out 2; }
.drg.is-attack--claw .drg__wing--r { animation: drgWingR .3s ease-out 2; }

.drg__fire {
  opacity: 0;
  transform-box: view-box;
  transform-origin: 120px 98px;
}
.drg__fire path { fill: url(#drg-fire); opacity: .92; }
@keyframes drgLunge {
  0%   { transform: translateY(0) scale(1); }
  16%  { transform: translateY(13px) scale(1.08, .92); }
  44%  { transform: translateY(-11px) scale(.94, 1.1); }
  72%  { transform: translateY(3px) scale(1.02, .98); }
  100% { transform: none; }
}
@keyframes drgHeadLunge {
  0%   { transform: none; }
  16%  { transform: translateY(9px) scale(.96); }
  44%  { transform: translateY(-6px) scale(1.1); }
  100% { transform: none; }
}
@keyframes drgJaw {
  0%   { transform: none; }
  22%  { transform: translateY(13px) scaleY(.76); }
  48%  { transform: translateY(17px) scaleY(.8); }
  100% { transform: none; }
}
@keyframes drgFire {
  0%   { opacity: 0; transform: scaleY(.12); }
  14%  { opacity: 1; transform: scaleY(.68); }
  62%  { opacity: 1; transform: scaleY(1); }
  100% { opacity: 0; transform: scaleY(1); }
}

/* 受击：闪白 + 后仰 */
.drg.is-hurt .drg__svg { animation: drgHurt .46s var(--ease); }
@keyframes drgHurt {
  0%   { filter: brightness(2.8) saturate(.15); transform: translateX(0); }
  22%  { filter: brightness(2.2) saturate(.4); transform: translateX(10px) rotate(2deg); }
  48%  { filter: brightness(1.4); transform: translateX(-7px) rotate(-1.4deg); }
  74%  { transform: translateX(3px); }
  100% { filter: none; transform: none; }
}

/* 击破：过载 → 失去动力 → 坠落熄灯 */
.drg.is-dead { animation: drgDead 1.5s var(--ease) forwards; }
@keyframes drgDead {
  0%   { filter: brightness(3.2) saturate(.1); transform: none; }
  24%  { filter: brightness(2) saturate(.4); transform: translateY(-9px) scale(1.06) rotate(-3deg); }
  62%  { filter: brightness(.75) saturate(.5) hue-rotate(-24deg); transform: translateY(7px) scale(.96) rotate(4deg); }
  100% { opacity: .16; filter: grayscale(1) brightness(.4); transform: translateY(18px) scale(.86) rotate(7deg); }
}

/* ----- 帧图层的阶段调色与状态动画 -----
   帧素材本身是彩色的，换色不能再走「改 SVG 渐变变量」那条路，
   改用 filter 整体偏移色相：P2 冷紫 = 过载预热，P3 高饱和高亮 = 烧起来了。 */
.drg.is-film.is-p2 .drg__img {
  filter: hue-rotate(-44deg) saturate(1.12)
          drop-shadow(0 10px 22px rgba(0, 0, 0, .55))
          drop-shadow(0 0 22px rgba(168, 85, 247, .55));
}
.drg.is-film.is-p3 .drg__img {
  filter: saturate(1.35) contrast(1.1) brightness(1.2)
          drop-shadow(0 10px 22px rgba(0, 0, 0, .55))
          drop-shadow(0 0 30px rgba(255, 140, 40, .85));
}

/* 蓄力：高频抖动。keyframes 里必须带上 scale() —— 否则会盖掉内联的缩放 */
.drg.is-charge .drg__img { animation: drgImgBuzz .11s linear infinite; }
@keyframes drgImgBuzz {
  0%   { transform: translate(0, 0) scale(var(--sc, 1)); }
  25%  { transform: translate(-1.6px, 1.2px) scale(var(--sc, 1)); }
  50%  { transform: translate(1.5px, -1.3px) scale(var(--sc, 1)); }
  75%  { transform: translate(-1.2px, -1.4px) scale(var(--sc, 1)); }
  100% { transform: translate(1.4px, 1.1px) scale(var(--sc, 1)); }
}

/* 受击：帧图自己带后仰姿势，这里补一记白闪与位移，两层叠出「疼」 */
.drg.is-hurt .drg__img { animation: drgImgHurt .46s var(--ease); }
@keyframes drgImgHurt {
  0%   { filter: brightness(2.8) saturate(.15); transform: translateY(0) scale(var(--sc, 1)); }
  22%  { filter: brightness(2.2) saturate(.4); transform: translateX(10px) translateY(2px) rotate(2deg) scale(var(--sc, 1)); }
  48%  { filter: brightness(1.4); transform: translateX(-7px) rotate(-1.4deg) scale(var(--sc, 1)); }
  74%  { transform: translateX(3px) scale(var(--sc, 1)); }
  100% { filter: none; transform: translateY(0) scale(var(--sc, 1)); }
}

/* 击破：过载 → 失速 → 坠落熄灯 */
.drg.is-film.is-dead .drg__img { animation: drgImgDead 1.5s var(--ease) forwards; }
@keyframes drgImgDead {
  0%   { filter: brightness(3.2) saturate(.1); transform: translateY(0) scale(var(--sc, 1)); }
  24%  { filter: brightness(2) saturate(.4); transform: translateY(-9px) rotate(-3deg) scale(calc(var(--sc, 1) * 1.06)); }
  62%  { filter: brightness(.75) saturate(.5) hue-rotate(-24deg); transform: translateY(7px) rotate(4deg) scale(calc(var(--sc, 1) * .96)); }
  100% { opacity: .16; filter: grayscale(1) brightness(.4); transform: translateY(18px) rotate(7deg) scale(calc(var(--sc, 1) * .86)); }
}

/* ------------------------------ 战斗特效 ------------------------------ */
.fx-layer { position: absolute; inset: 0; pointer-events: none; z-index: 5; }

.fx-float {
  position: absolute;
  transform: translate(-50%, -50%);
  font-family: var(--f-num);
  font-weight: 900;
  white-space: nowrap;
  pointer-events: none;
  animation: fxFloat 1.1s var(--ease) forwards;
}
.fx-float--hit    { font-size: clamp(22px, 3.2vw, 34px); color: #fff; text-shadow: 0 0 14px rgba(255, 255, 255, .85), 0 0 28px var(--x-cyan); }
.fx-float--crit   { font-size: clamp(30px, 4.4vw, 46px); color: var(--x-yellow); text-shadow: 0 0 18px rgba(255, 213, 0, .95), 0 0 36px rgba(255, 122, 47, .85); }
.fx-float--break  { font-size: clamp(13px, 1.6vw, 17px); color: var(--x-yellow); letter-spacing: .12em; text-shadow: 0 0 12px rgba(255, 213, 0, .8); }
.fx-float--ult    { font-size: clamp(26px, 4vw, 40px); color: #E3C4FF; text-shadow: 0 0 20px rgba(168, 85, 247, .95); }
.fx-float--heal   { font-size: clamp(14px, 1.8vw, 19px); color: var(--x-green); text-shadow: 0 0 12px rgba(63, 224, 122, .9); }
.fx-float--boss   { font-size: clamp(17px, 2.4vw, 24px); color: #FFF; text-shadow: 0 0 6px #FF3B5C, 0 0 18px rgba(255, 59, 92, .95); }
.fx-float--shield { font-size: clamp(14px, 1.8vw, 19px); color: var(--x-cyan); text-shadow: 0 0 12px rgba(0, 224, 255, .9); }
@keyframes fxFloat {
  0%   { opacity: 0; transform: translate(-50%, 8px) scale(.6); }
  22%  { opacity: 1; transform: translate(-50%, -8px) scale(1.16); }
  100% { opacity: 0; transform: translate(-50%, -54px) scale(1); }
}

.fx-spark {
  position: absolute;
  width: var(--sz);
  height: var(--sz);
  margin-top: calc(var(--sz) / -2);
  margin-left: calc(var(--sz) / -2);
  border-radius: 50%;
  background: #CFFAFF;
  box-shadow: 0 0 10px currentColor;
  animation: fxSpark var(--d) ease-out forwards;
}
.fx-spark--hit    { color: var(--x-cyan); }
.fx-spark--crit   { color: var(--x-yellow); background: #FFF3B0; }
.fx-spark--ult    { color: var(--x-violet); background: #EAD5FF; }
.fx-spark--shield { color: var(--x-cyan); background: #D6F6FF; }
@keyframes fxSpark {
  0%   { opacity: 1; transform: translate(0, 0) scale(1); }
  100% { opacity: 0; transform: translate(var(--dx), var(--dy)) scale(.2); }
}

/* 玩家出手的斩击轨迹 */
.fx-slash {
  position: absolute;
  left: 50%; top: 50%;
  width: 7px;
  height: 230%;
  margin: -115% 0 0 -3.5px;
  border-radius: var(--r-pill);
  background: linear-gradient(180deg, transparent, #EAF6FF 28%, var(--x-cyan) 55%, transparent);
  filter: blur(1.4px) drop-shadow(0 0 12px var(--x-cyan));
  animation: fxSlash .6s var(--ease) forwards;
}
.fx-slash--left  { transform: rotate(-40deg); }
.fx-slash--right { transform: rotate(40deg); }
@keyframes fxSlash {
  0%   { opacity: 0; clip-path: inset(50% 0 50% 0); }
  20%  { opacity: 1; clip-path: inset(0 0 0 0); }
  62%  { opacity: .85; }
  100% { opacity: 0; clip-path: inset(0 0 45% 0); }
}

/* 冲击波圆环 */
.fx-shock {
  position: absolute;
  left: 50%; top: 50%;
  width: 40px; height: 40px;
  margin: -20px 0 0 -20px;
  border-radius: 50%;
  border: 3px solid var(--x-cyan);
  animation: fxShock .85s var(--ease) forwards;
}
.fx-shock--ult   { border-color: var(--x-violet); }
.fx-shock--phase { border-color: var(--x-yellow); }
@keyframes fxShock {
  0%   { opacity: .95; transform: scale(.3); }
  100% { opacity: 0; transform: scale(14); }
}

/* 碎裂：裂纹先裂开，碎片跟着飞出去 */
.fx-shatter { position: absolute; inset: 0; pointer-events: none; color: rgba(255, 255, 255, .9); z-index: 6; }
.fx-crack {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
  filter: drop-shadow(0 0 6px rgba(255, 255, 255, .75));
}
.fx-shatter.is-on .fx-crack { animation: fxCrack .92s ease-out forwards; }
@keyframes fxCrack {
  0%   { opacity: 0; transform: scale(1.1); }
  12%  { opacity: 1; transform: scale(1); }
  72%  { opacity: .8; }
  100% { opacity: 0; }
}
.fx-shard {
  position: absolute;
  width: var(--sz);
  height: var(--sz);
  background: linear-gradient(135deg, rgba(255, 255, 255, .95), rgba(0, 224, 255, .35));
  clip-path: polygon(50% 0, 100% 68%, 22% 100%);
  box-shadow: 0 0 10px rgba(0, 224, 255, .7);
  animation: fxShard var(--d) cubic-bezier(.2, .7, .3, 1) forwards;
}
@keyframes fxShard {
  0%   { opacity: 1; transform: translate(0, 0) rotate(0) scale(1); }
  100% { opacity: 0; transform: translate(var(--dx), var(--dy)) rotate(var(--rot)) scale(.35); }
}

/* 全屏震动（挂在 .screen 上，所以是整块屏在抖） */
.is-shake { animation: screenShake .62s cubic-bezier(.36, .07, .19, .97); }
@keyframes screenShake {
  10%  { transform: translate(-9px, 4px) rotate(-.35deg); }
  25%  { transform: translate(8px, -6px) rotate(.4deg); }
  40%  { transform: translate(-7px, 5px) rotate(-.3deg); }
  55%  { transform: translate(6px, 3px) rotate(.22deg); }
  70%  { transform: translate(-4px, -3px) rotate(-.14deg); }
  85%  { transform: translate(3px, 2px); }
  100% { transform: none; }
}

/* ------------------------------ 战绩结算 ------------------------------ */
.rank-hero {
  position: relative;
  width: clamp(140px, 26vw, 200px);
  height: clamp(140px, 26vw, 200px);
  display: grid;
  place-items: center;
}
.rank-hero__letter {
  font-size: clamp(64px, 13vw, 104px);
  line-height: 1;
  color: var(--rank);
  text-shadow: 0 0 32px color-mix(in srgb, var(--rank) 60%, transparent), 0 0 8px color-mix(in srgb, var(--rank) 80%, transparent);
  animation: rank-in .6s var(--ease);
}
.rank-hero__rings {
  position: absolute;
  inset: 0;
  border-radius: 50%;
  border: 1px solid color-mix(in srgb, var(--rank) 40%, transparent);
  box-shadow: inset 0 0 50px color-mix(in srgb, var(--rank) 18%, transparent);
}
.rank-hero__rings::after {
  content: '';
  position: absolute;
  inset: 12%;
  border-radius: 50%;
  border: 1px dashed color-mix(in srgb, var(--rank) 26%, transparent);
  animation: spin 14s linear infinite;
}
@keyframes rank-in {
  from { opacity: 0; transform: scale(.6) rotate(-8deg); }
  to   { opacity: 1; transform: none; }
}
@keyframes spin { to { transform: rotate(360deg); } }

.xstat-grid {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(120px, 1fr));
  gap: var(--s-3);
  width: 100%;
}
.xstat {
  background: var(--x-panel);
  border: 1px solid var(--x-line);
  border-radius: var(--r-md);
  padding: var(--s-4);
  text-align: center;
}
.xstat__val { font-size: var(--t-xl); font-weight: 700; line-height: 1.1; }
.xstat__label { font-size: var(--t-xs); color: var(--x-ink3); margin-top: 6px; }

/* ------------------------------ 按钮 ------------------------------ */
.xbtn {
  min-height: 48px;
  padding: 0 24px;
  border-radius: var(--r-pill);
  border: 1px solid var(--x-line2);
  background: var(--x-panel2);
  color: var(--x-ink);
  font-size: var(--t-sm);
  font-weight: 700;
  transition: transform var(--dur-fast) var(--ease), filter var(--dur) var(--ease), border-color var(--dur) var(--ease);
}
.xbtn:hover { transform: translateY(-2px); border-color: var(--x-cyan); }
.xbtn:active { transform: scale(.97); }
.xbtn--primary {
  background: var(--x-grad);
  border-color: transparent;
  color: #04121C;
  box-shadow: 0 12px 28px rgba(0, 224, 255, .28);
}
.xbtn--primary:hover { filter: brightness(1.08); }
.xbtn--ghost { background: transparent; color: var(--x-ink2); }
.xlink {
  font-size: var(--t-sm);
  color: var(--x-ink3);
  text-decoration: underline;
  text-underline-offset: 3px;
}
.xlink:hover { color: var(--x-cyan); }

/* ------------------------------ 排行榜 ------------------------------ */
.xtabs {
  display: flex;
  gap: 6px;
  padding: 5px;
  border-radius: var(--r-pill);
  background: var(--x-panel);
  border: 1px solid var(--x-line);
}
.xtab {
  flex: 1;
  min-height: 40px;
  border-radius: var(--r-pill);
  font-size: var(--t-sm);
  font-weight: 600;
  color: var(--x-ink3);
  transition: background var(--dur) var(--ease), color var(--dur) var(--ease);
}
.xtab.is-on { background: var(--x-grad); color: #04121C; }

.rank-list { display: flex; flex-direction: column; }
.rank-row {
  display: flex;
  align-items: center;
  gap: var(--s-3);
  padding: 12px 10px;
  border-bottom: 1px solid var(--x-line);
  border-radius: var(--r-sm);
}
.rank-row:last-child { border-bottom: 0; }
.rank-row.is-me {
  background: linear-gradient(90deg, rgba(0, 224, 255, .10), transparent);
  box-shadow: inset 2px 0 0 var(--x-cyan);
}
.rank-row__no {
  width: 34px;
  flex: 0 0 auto;
  text-align: center;
  font-size: var(--t-md);
  color: var(--x-ink3);
}
.rank-row__medal { font-size: 22px; }
.rank-row__body { flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 2px; }
.rank-row__name {
  font-size: var(--t-sm);
  font-weight: 700;
  display: flex;
  align-items: center;
  gap: 6px;
  overflow: hidden;
  text-overflow: ellipsis;
  white-space: nowrap;
}
.rank-row__me {
  font-size: 10px;
  padding: 1px 7px;
  border-radius: var(--r-pill);
  background: var(--x-cyan);
  color: #04121C;
  font-weight: 700;
}
.rank-row__meta { font-size: 10px; color: var(--x-ink3); letter-spacing: .04em; }
.rank-row__score { font-size: var(--t-md); color: var(--x-cyan); flex: 0 0 auto; }

.xavatar {
  width: 44px;
  height: 44px;
  border-radius: var(--r-md);
  background: var(--x-panel2);
  border: 1px solid var(--x-line2);
  display: grid;
  place-items: center;
  font-size: 22px;
  flex: 0 0 auto;
}
.xavatar--sm { width: 36px; height: 36px; font-size: 18px; }

/* ==========================================================================
   无尽模式（04）
   --------------------------------------------------------------------------
   与闯关版共用血条 / 战场 / 龙 / 状态条这几套件，这里只补三样它独有的东西：
     · 巨龙出手倒计时条（.batk）—— 替掉闯关版的龙息蓄力条
     · 自修复速度读数（.bhp__rage）—— 让「回血一路加速」看得见
     · 受击后的回血机会（.pstrip.is-need-heal / .pstrip__heal）
   ========================================================================== */

/* 自修复速度：坐在龙名后面，越拖数字越大 */
.bhp__rage { font-size: 10px; letter-spacing: .06em; color: var(--x-green); opacity: .92; }
.bhp__rage b { font-family: var(--f-num); font-size: var(--t-xs); }

/* 追赶中：巨龙正在把上次挨的那一击补回来（停 2 秒 = 白打）。
   转成警示红并加「追赶」二字，让「再不答就白打了」看得见 */
.bhp__rage.is-catchup { color: var(--x-red); opacity: 1; animation: bhpPulse 1s var(--ease) infinite; }
.bhp__rage.is-catchup::after {
  content: ' 追赶中';
  font-family: var(--f-sans);
  font-size: 9px;
  letter-spacing: .1em;
}

/* 出手倒计时：走满 = 巨龙出手。最后 1.2 秒转红，配合战场的红光预警 */
.batk { display: flex; align-items: center; gap: var(--s-3); }
.batk__lb { font-size: 10px; letter-spacing: .14em; color: var(--x-ink3); flex: 0 0 auto; }
.batk__track {
  position: relative;
  flex: 1;
  height: 10px;
  border-radius: var(--r-pill);
  background: var(--x-panel2);
  border: 1px solid var(--x-line);
  overflow: hidden;
}
.batk__bar {
  height: 100%;
  width: 0;
  border-radius: var(--r-pill);
  background: linear-gradient(90deg, #FFD500, #FF9A3C);
  transition: width .09s linear;
}
.batk__bar.is-hot {
  background: linear-gradient(90deg, #FF9A3C, #FF3B5C);
  box-shadow: 0 0 16px rgba(255, 59, 92, .8);
}
.batk__num {
  font-family: var(--f-num);
  font-size: var(--t-md);
  color: var(--x-yellow);
  min-width: 34px;
  text-align: right;
}
.batk.is-hot .batk__num { color: #FF8CA0; }

/* 出手预警：战场描一圈红光，龙身上也罩一层，不看倒计时条也知道要挨打了 */
.boss-arena.is-telegraph {
  box-shadow: inset 0 0 0 2px rgba(255, 59, 92, .55), inset 0 0 70px rgba(255, 59, 92, .16);
}
.boss-arena.is-telegraph .drg__img,
.boss-arena.is-telegraph .drg__svg {
  filter: drop-shadow(0 0 26px rgba(255, 59, 92, .85)) brightness(1.08);
}

/* 回血机会：状态条描绿边 + 一个「答对回血」徽标 + 播报行常驻提示 */
.pstrip.is-need-heal {
  border-color: rgba(63, 224, 122, .65);
  animation: pstripNeed 1.5s ease-in-out infinite;
}
@keyframes pstripNeed {
  0%, 100% { box-shadow: 0 0 0 2px rgba(63, 224, 122, .2), inset 0 0 22px rgba(63, 224, 122, .08); }
  50%      { box-shadow: 0 0 0 8px rgba(63, 224, 122, 0), inset 0 0 22px rgba(63, 224, 122, .08); }
}
.pstrip__heal {
  flex: 0 0 auto;
  padding: 3px 9px;
  border-radius: var(--r-pill);
  font-size: 10px;
  font-weight: 700;
  letter-spacing: .06em;
  color: #04160B;
  background: linear-gradient(90deg, #7DFFB0, #3FE07A);
  box-shadow: 0 0 12px rgba(63, 224, 122, .6);
}
.pstrip__heal[hidden] { display: none; }

/* 回血播报：绿色脉冲，别跟红区的警告串色 */
.play-msg.is-heal { color: var(--x-green); font-weight: 700; }
.play-msg.is-heal.is-pulse { color: #7DFFB0; animation: msgPulseHeal 1.05s ease-in-out infinite; }
@keyframes msgPulseHeal {
  0%, 100% { opacity: 1; text-shadow: 0 0 0 rgba(63, 224, 122, 0); }
  50%      { opacity: .62; text-shadow: 0 0 14px rgba(63, 224, 122, .9); }
}

/* 结算页里的巨龙血条：红系，跟玩家的绿血条分开 */
.pbar__fill--foe {
  background: linear-gradient(90deg, #FF9A3C, #FF3B5C 62%, #A80F3C);
  box-shadow: 0 0 12px rgba(255, 59, 92, .5);
}

/* ------------------------------ 小屏适配 ------------------------------ */
@media (max-width: 560px) {
  .lv-grid { grid-template-columns: 1fr; }
  .lv-card__no { min-width: 34px; font-size: var(--t-lg); }
  .xopts { grid-template-columns: 1fr 1fr; }
  .boss-arena {
    flex-direction: column;
    gap: var(--s-3);
    min-height: 0;
    padding-block: var(--s-4);
  }
  /* 竖排时龙独占一行，高度不是瓶颈，索性给足体量 */
  .boss-arena__art { width: clamp(148px, 43vw, 190px); }
  /* 窄屏把插画和中文摆成一行，省下半屏高度 */
  .boss-ask { flex-direction: row; gap: var(--s-3); }
  .boss-ask .xstage__zh { font-size: clamp(22px, 7.4vw, 30px); padding-inline: 14px 18px; }
  .bhp__num { min-width: 82px; }
  /* 无尽模式的血条头多了一个「自修复 /秒」读数，窄屏允许折行 */
  .bhp__head { flex-wrap: wrap; row-gap: 3px; }
  .bhp__rage { order: 9; }
  .batk__lb { display: none; }
  .batk__num { min-width: 30px; font-size: var(--t-sm); }
  .pstrip { gap: var(--s-2); }
  .pstrip__hp { flex: 1 1 100%; }
  .ult { flex: 1 1 auto; }
  .rank-row__meta { display: none; }
  .xtab { font-size: var(--t-xs); }
}
